
Marmot
An internal-map monster that collects Salvage and brings them back to its nest. Timid by nature, it shrieks when approached and attacks intruders.
Tomb Busters · Content Hub · Monsters
English dossiers from tombbusters.net Content Hub — 31 entries with Health, Speed, and Attack on a 1–5 scale.
Source: Official EN Content Hub · tombbusters.net
31 entries · hub atlas (not individual pages per entry).
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An internal-map monster that collects Salvage and brings them back to its nest. Timid by nature, it shrieks when approached and attacks intruders.

A monster found in both internal and external maps. It usually targets employees who are alone—only the targeted employee can see her.

An internal-map monster that mimics an employee’s appearance and voice. Once it catches an employee, it turns them into an alternate.

An internal-map monster with an extremely hard body, but it can be killed with firearms. It dashes toward prey at high speed, but stops when watched.

An external-map monster with no sight but extremely sharp hearing. It locates prey by sound.

An external-map monster that hides underground. It hunts nearby prey and erupts from below for a fatal strike.

An internal-map monster driven by hunger to seek intruders. It is extremely fast in a chase, but clumsy when turning.

An internal-map monster that approaches from behind. If spotted, it retreats—but staring at it too long triggers an attack. It grabs the prey and carries them deeper into the map to finish them off.

An external-map monster that emits a red glow to mark intruders, then quickly closes in to attack.

An internal-map monster that often hangs upside down from ceilings to ambush passing employees. It only lets go when attacked.

An internal-map monster that periodically stops to scout its surroundings and lock onto nearby moving prey. It uses a shotgun, switching to melee when employees get close.

An internal-map monster that is usually unkillable. It becomes enraged when attacked and dances to the rhythm of music.

An internal-map monster that follows an employee for a while, then starts beating its drum. When the music ends, a lion bursts out and attacks.

An internal-map monster that clings to walls and spins webs in its territory. Its webs track prey and slow movement.

An internal-map monster that typically attacks with a shotgun, switching to melee at close range.

An internal-map monster that devours scattered Salvage and sometimes spits them back out after feeding. When frightened, it begins to cry—if not calmed in time, it undergoes a terrifying mutation.

An internal-map monster that can only see moving prey. It often lurks near Salvage, waiting for employees to collect them. It captures prey with its tongue—striking the tongue at the right moment is an effective counter.

A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately—becoming docile and able to sense nearby danger.

A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately, goes berserk, and relentlessly chases its target.

A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately and tries to cling to the employee.

An internal-map monster, suspected to be a puppet that froze and mutated. Its body is twisted and contorted. It can only be killed with firearms, and it relentlessly advances—only watching it can stop it.

An internal-map monster that looks like a dreamlike beauty from afar. Rumor says she dances for visitors—but looking away during the dance brings severe consequences.

An internal-map monster that is timid, sensitive, and extremely gluttonous. It avoids employees, but rumor says feeding it may earn a reward.

A monster found in outdoor waters. It slowly pursues prey, then swallows them whole when close. It can consume smaller members of its own kind and grows through predation.

A monster found in both indoor and outdoor waters. It devours scattered Salvage, and its spines carry a neurotoxin.

An internal-map monster that stops to make a loud thumping sound when it spots a target, then launches a frenzied chase. After taking enough damage, it enters a berserk phase and charges targets from long range.

An internal-map monster that disguises itself as high-value salvage. After an employee picks it up, it toys with them and steals their items. When it has nowhere to run, it changes form and begs for mercy.

A monster active in the inner maps. A mysterious masked youth who sets mirrors to watch the area. When a mirror shatters, judgment falls upon the one who broke it.

A monster that wanders through a warped time-space, forever seated upon the Throne to judge all who approach. Usurpers are executed, and those it takes interest in are absorbed into its will. Legend says that when it rages, blood flows for a thousand miles.

A mysterious eggbae monster found in internal maps. It hops around to disrupt employees. Once touched, it mutates immediately—looking easy to bully, but born with an ear-splitting voice.

A monster that roams the outer maps. It is usually a silent statue, but once awakened it reveals its true form, rises into the air, and looks down upon the ground. Rumored to be this land’s “guardian,” it fires arcane bolts to purge intruders one by one.
Full write-ups and tactics: monsters catalog — synced from official Content Hub.